Overview¶
Orange Canvas application is build around the a workflow model (scheme),
which is implemented in the scheme
package. Briefly
speaking a workflow is a simple graph structure (most commonly a
Directed Acyclic Graph - DAG). The nodes in this graph represent some
action/task to be computed. A node (also commonly referred to as a
widget) has a set of inputs and outputs on which it receives and
sends objects.
The set of available node types for a workflow are kept in a
(WidgetRegistry
).
WidgetDiscovery
can be used (but not
required) to populate the registry.
Workflow Model¶
The workflow model is implemented by Scheme
.
It is composed by a set of node (SchemeNode
)
instances and links (SchemeLink
) between them.
Every node has a corresponding WidgetDescription
defining its inputs and outputs (restricting the node’s connectivity).
In addition, it can also contain workflow annotations. These are only used when displaying the workflow in a GUI.
Widget Description¶
Workflow Execution¶
Workflow View¶
- The workflow view (
CanvasScene
) - The workflow editor (
SchemeEditWidget
)